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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 10:50:00 -
[1]
Cloaking is fine.
Just man up and rat if you are sure he is AFK, and if he is afk this wouldnt solve it anyway as you can make an unprobable cyno stiletto that you would never catch and he can just go afk in that.
Also as im sure it will get pointed out, this has been suggested before.
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 11:48:00 -
[2]
Originally by: Elena Stormbringer Edited by: Elena Stormbringer on 22/03/2011 10:54:12
Originally by: Korg Tronix Cloaking is fine.
Just man up and rat if you are sure he is AFK, and if he is afk this wouldnt solve it anyway as you can make an unprobable cyno stiletto that you would never catch and he can just go afk in that.
Also as im sure it will get pointed out, this has been suggested before.
If you warp in a Dramiel to catch the stiletto when he is AFK flying into space then I argue you would be able to catch him. *Edit: The covert cyno is the issue.
If that stilleto goes to his usual safe spot that dramiel wont catch him.
Covert ships as in the ones that can fit the cov ops cloak, have already got plenty of drawbacks for the ability to fit the cov ops cloak.
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 12:14:00 -
[3]
Edited by: Korg Tronix on 22/03/2011 12:14:13
Originally by: Elena Stormbringer too much pyramids
How will the change you are suggested stop this from occurring? In your OP you say that the change wont affect active cloakers only AFK ones, but AFK ones dont light cyno's.
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 12:21:00 -
[4]
Edited by: Korg Tronix on 22/03/2011 12:22:50
Originally by: Elena Stormbringer Edited by: Elena Stormbringer on 22/03/2011 12:18:34 Edited by: Elena Stormbringer on 22/03/2011 12:17:32
Originally by: Korg Tronix Edited by: Korg Tronix on 22/03/2011 12:14:13
Originally by: Elena Stormbringer too much pyramids
How will the change you are suggested stop this from occurring? In your OP you say that the change wont affect active cloakers only AFK ones, but AFK ones dont light cyno's.
My suggestion is introducing a module that scans for cloaking ships, so if they go AFK they will be exposed because they are not moving (between safes). I don't want to get off topic and discuss covert cynos. Edit: Spelling..
But what you suggest doesnt stop people going afk in a safe in unprobable cyno stiletto's, and now we are back to where we started.
You brought up covert cyno's as an issue, with the cyno jammers not stopping them (and they shouldnt) your suggestion also does nothing to people with covert cynos
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 12:28:00 -
[5]
Originally by: Elena Stormbringer no more pyramid
But what you suggest doesnt stop people going afk in a safe in unprobable cyno stiletto's, and now we are back to where we started.
This is why I posted this topic, to look for suggestions/solutions to the flaws in my idea. I know its not perfect, I'm looking for feedback. Thanks for that, I didn't realise that problem. Do you have a suggestion?
Not really, I dont see them as a problem. When a neutral or red goes afk in system I go back to ratting. I keep an eye on my directional and local. I dont sit at the warp in spots in the belt/cosmic anomaly im running and because I take these precautions I dont tend to lose ratting ships.
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 12:33:00 -
[6]
Edited by: Korg Tronix on 22/03/2011 12:34:52
Originally by: Elena Stormbringer stuff
I live in Catch/Curse.
You watch local because if he isnt a cloaky and just a scout local will spike if someones coming. You watch directional scan for any ships on it, as most of the time these 'AFK cloakers' arent covert ops just whatever with a cloak fitted and if they are warping in they can be seen. And you stay off the warp in as obviously they will get warped there first, if he warps in on your head then so be it, just one of those things.
edit. if he warps in on you he isnt an afk cloaky and again your suggestion doesnt work.
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Korg Tronix
The Mabinogion
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Posted - 2011.03.22 13:01:00 -
[7]
Originally by: Elena Stormbringer Edited by: Elena Stormbringer on 22/03/2011 13:00:16
Originally by: Korg Tronix Edited by: Korg Tronix on 22/03/2011 12:34:52
Originally by: Elena Stormbringer stuff
I live in Catch/Curse.
You watch local because if he isnt a cloaky and just a scout local will spike if someones coming. You watch directional scan for any ships on it, as most of the time these 'AFK cloakers' arent covert ops just whatever with a cloak fitted and if they are warping in they can be seen. And you stay off the warp in as obviously they will get warped there first, if he warps in on your head then so be it, just one of those things.
edit. if he warps in on you he isnt an afk cloaky and again your suggestion doesnt work.
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Again, I'm talking about the situation before he/she warps in. Once he's active well then we can't catch him anymore with the module. <- Because he is moving (warping).
Ah sorry I thought it was AFK cloakers that was your problem. So you want to be able to find cloakers before they decloak next to you and shout surprise
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